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ChibiOS/HAL design: an object-oriented approach

The C programming language is clearly an imperative programming language not designed to be object-oriented. Anyway, the object-oriented approach remains something much more related to the design and mindset more than to syntax. The ChibiOS/HAL is an Hardware Abstraction Layer which design could be considered very object-oriented. We encountered it in almost every article related to ChibiOS but we often ignored its design as it comes with a series of demos which allow to use it easily without a deep knowledge of its internal mechanisms.

This article is dedicated to people continue reading...

Using STM32 USART with ChibiOS Serial Driver

The serial communication in asynchronous mode is one of the simplest and most used method to exchange data between microcontroller and other devices. Such kind of communication can be achieved through a Universal Synchronous/Asynchronous Receiver Transmitter (or USART) as well as UART peripheral which actually is a subset of USART. Each STM32 microcontroller is equipped with multiple instances of these peripherals (from 2 up to 8) depending on the microcontroller model.

In this article we are going to take an overview of serial communication protocols and peripherals continue reading...

Using STM32 GPIO with ChibiOS PAL Driver

The STM32 is equipped with an extremely flexible General Purpose Input Output (or GPIO) peripheral allowing to configure each Input/Output independently. The IO is the simplest interface between the STM32 and the outside world.

As we said in the article “From 0 to STM32“, there are many versions of the same peripherals across the various STM32’s sub-families and this is way each sub-family usually has its own Reference Manual. In this document it is possible to find all the functional information about GPIO and reading many RM we can notice that GPIO peripheral has three continue reading...

A close look to ChibiOS demos for STM32

A close look to ChibiOS demos for STM32

In this article we are going to take a deep look to ChibiOS default demos explaining how they works. We will also see how to create a new project and how to modify it in in order to create our own applications.

ChibiOS default demo are usually composed by some different folders and files. As example, in figure we can see the resources of the default demo for STM32 Nucleo F401RE. In general all the ChibiOS’ projects are characterised by a similar anatomy.

All demos have some folders, some configuration headers, a source file named main.c and a makefile. Additional notes continue reading...

Developing on STM32: introducing ChibiStudio

Developing with STM32 introducing ChibiStudio

In this article we are going to set-up a ready-to-use Eclipse-based toolchain named ChibiStudio for the development on STM32. We will also explore this development toolchain explaining some basic operations necessary for daily development. So we will introduce the ChibiOS project, we will setup ChibiStudio taking a tour of some parts of it, we will import some ready to use projects and perform our first flash and run. Note that to proceed with this tutorial is necessary the installation of ST-Link drivers: this procedure has been shown in the previous article From 0 to continue reading...